Subject: Character Generation Form and Database Sat Oct 03, 2009 2:30 am
Form:
Name Age Sex Born (Earth or Mars)[also include some kind of origin] Skill Set (Magic, Technology, Biology) Passive Ability (ex. Regeneration, Immunity to blindness)* Active Ability (ex. Spits Acid, Lock On, Magical Blast)* Inclination (Good, Neutral, Evil) Fighting Style (Melee, Close Range, Mid Ranged, Long Range) Temperament (Aggressive, Evasive, Stealthy, Thoughtful)[affects fighting]
Description (and anything else you want to put).
*If it is not obvious, or if there is room for confusion, please explain it, the more detailed the better.
Ethanthecrazy The Lord of Epic
Posts : 990 Points : 6860 Join date : 2007-10-01 Age : 32
Subject: Re: Character Generation Form and Database Sat Oct 03, 2009 2:43 am
Athen 20-ish Male Unknown, suffers from amnesia.
No known skill affiliations.
Resistant to dieing. This is a resistance to actually dieing. His body takes damage normally, but his heart will keep beating and his lungs pumping, as long as they are still in his chest.
No known active abilities have manifested.
Good Close Ranged Agressive
His most distinctive feature is his dull blue hair. Other then that his looks basically average. He wears a stained once-piece shirt-long pants combo, that is white with blue trim and inscriptions in an unknown language. He carries a small handgun and a ring that almost seems to glow from within.
Subject: Re: Character Generation Form and Database Sat Oct 03, 2009 2:20 pm
Stillts (kyklos) 34 (as he perceives it) male
He was born on earth in a sector near the core, where massive amounts of radiation changed his physique greatly. Due to these changes he is something of an outcast.
biology
Passive Ability- He sees time on a faster scale than an average individual, making the world seem as if it were moving in slow motion.
Active Ability- He can reads peoples intentions, and get faint flickers of images or thoughts through physical contact.
Inclination- Neutral
Fighting Style- Close range
Temperament- Evasive
His prolonged exposure to the cores radiation has changed his body in many ways. Most notably, he is a very tall, and elegant figure. His body generally much more slender than the average individual. He also keeps himself well covered, in a large, long, white overcoat, as to not accidentally come into contact with anyone.
Last edited by ultimate_cloud on Wed Nov 25, 2009 11:08 am; edited 3 times in total
Mr. Serious Knifeman
Posts : 207 Points : 5935 Join date : 2008-11-03 Age : 30
Subject: Re: Character Generation Form and Database Sat Oct 03, 2009 2:34 pm
Brother Knifeman (They are given names only posthumously) Unknown Male Unkown Jack-of-all-trades (Specifically self-augmentation and knifework)
Known abilities: Ability to speak/read/understand most languages and absorb information at a phenomenal rate. Heals incredibly quickly and is preternaturally fast.
Blade Banish: Banishes the unholy or disrupts magic with the use of specially inscripted blades. These are small and fragile and the enemy must be impaled with it. There is a variant of the inscripted blades that "freezes" the enemy while the blades are stuck in the enemy, until they are either broken by the will of the enemy or "expire."
Inclination: Neutral (Self-interest/Guild-interest supersedes all others)
Fighting Style: Melee, Close Range, Mid Range, any range you can get a knife to the enemy
Temperament: Agile/Agressive/Quiet/Prone to occasional bouts of madness brought on by forbidden knowledge
Like all members of the Knifeman Guild, he wears all black robes, black leather gloves and boots, a black hood, and a sterling silver mask with no features on it except for pitchblack eyeholes. A black tearline flows down from both eyeholes to the edge of the mask. On his person he carries hundreds of knives of different type and origin.
*Edit* Added info on the Guild The guild collects knowledge in all forms and uses it for their own secret gains. The destruction of even a single tome is more offensive to them than the killing of a thousand knifemen. When the Embassy was destroyed, hundreds of tomes were taken with it, hence the extreme reaction by the guild. Several hundred master assassins roaming a town out for blood-vengeance.
Last edited by Ralac on Tue Oct 20, 2009 5:22 pm; edited 2 times in total
Nami 23 n/a Mars. Village was raided by Orcs, vengeance was sworn. Biology Passive ability: Unnatural strength. Like, extremely unnatural. Are they getting away in a car? Kick it hard enough to make it spin. Sustained tasks are weaker. As a result, Nami's about 6,5 feet tall and an absolute tank. Active Ability: able to demolish buildings with no tools. Neutral Fighting Style: Long range* Temperament: aggressive
Name: Drakar Age: 17 Sex: Male Born: He was born on Earth, high in the mountains of Tennesse. He was born and raised in a cave-city. He took Martial arts as a kid and played on a proffesional team for a Virtual-reality swordfighting game. Skill Set: Magic Passive Ability: He has enhanced senses, such as increased hearing, increases sense of smell, etc. Active Ability: Has the power to create illusions. This ability will get stronger as he goes. Inclination: Neutral Fighting Style: Mele/close range. Temperament: Thoughtful Description: He is 6\' tall, has a stocky build, and is quite muscular. He uses dual scimitars with titanium bonded at the Nano-level. He wears a non-newtonic fluid filled suit covered in a titanium linked Chainmail. All of this is covered in a Grey tunic.
Last edited by The_entropic_engineer on Sat Oct 24, 2009 5:06 pm; edited 4 times in total
determinator Legionnaire of Epic
Posts : 161 Points : 5860 Join date : 2009-02-12 Age : 2015 Location : ...right here?
Character sheet Rank: Lord of Entertainment Level : (150/150)
Subject: Re: Character Generation Form and Database Sun Oct 04, 2009 7:11 pm
Form: A BLACK DWARF
Name: Ozgard Age: Y U WANNA KNOW PERVERT!??!?!?!? U PEDO (45) Sex: CUCUMBER (MALE) Born: In Mount IDORD on the planet FISHAFACE (PLUTO, CUZ IT IS A PLANET!!!!!) Skill Set: NECROMANCER, HE IS A BLACKSMITH, I ALREADY SAID HE BE DWARF) Passive Ability: VERY GOOD AT MAKING WEAPONS OF POWNAGE, but not lazor crap :( he cant do lazor guns. AND ALSO BEING ALL NECROMANCERY Active Ability: I SAID HE IS A NECROMANCER!!!! Inclination: Neutral Fighting Style: NECRO-RANGE!!!!! Temperament: clumsy, nice oaf who just wants money
Description: HE LIVES IN HUT NEAR IDORD, HE DIGS FOR MINERALS SUCH AS GOLD AND STUFF, ONE DAY HE ACCIDENTALLY STUMBLED UPON GRAVE THINGY THAT CONTAINED EVIL NECROMANCER GUY (Milago), THEY BECAME GOOD COMRADES, MILAGO TEACHES ARE HERO (Ozgard) HOW TO BE ALL NECROMANCERY, MILAGO LEAVES HIS APPRENTICE TO GO BE EVIL AND STUFF, OZGARD AT FIRST USES HIS MINIONS TO HELP HIM DIG FOR MINERALS AND MAKE WEAPONS AND THE MONEYS, LATER HE USES HIS MINIONS TO FIGHT PEOPLE AND STUFF.
(HE BE ALL SHORT AND HE WEARS LIKE TOUGH ARMOR, HIS SKIN IS CAN TAKE A BULLET (OR 500000!!!) BUT LAZERS AND MAGIC AND FIRE AND EXPLOSIONS MAKE HIM GO IN PAIN MODE)
Name: Ozgard Age: 45 Years Sex: Male Born: In at the base of one of the many volcanoes that occur along riffs in the earth.
Skill Set: Magic
Passive Ability: Instinctive knowledge of the construction of weapons and resistance to physical damage.
Active Ability: With concentration, he may reanimate a couple dead bodies.
Inclination: Neutral
Fighting Style: Mid-ranged
Temperament: Thoughtful
Description: Born in the mountains, he attempted to make his fortune by mining for the rare pseudo-metals needed in the city. He uncovered the crypt of a powerful necromancer who gifted him with a small measure of power as thanks for his freedom. The necromancers whereabouts are unknown. At first Ozgard used this power to facilitate his mining, but eventually learned the true power of his gift. He now wanders as a merchant and a weapon-smith, looking for an incredible find of minerals to extract.
He is short and wears the garments of the priesthood.
Last edited by determinator on Thu Jun 09, 2011 3:52 pm; edited 1 time in total
ClausTheMighty Nanovamp
Posts : 162 Points : 5762 Join date : 2008-12-12 Age : 31 Location : Orlando, Florida UCF
Subject: Re: Character Generation Form and Database Wed Oct 07, 2009 7:24 pm
Dagon 25 Male Born (Earth)[Born of the technocrats ] Skill Set (Technology)
Passive Ability: Overdrive - He may choose to activate the small machines embedded in his body. This increases his endurance, strength, and regeneration.
Active Ability: Tech Imprint - Leaves a slight residue of nanobots on the next thing he touches (or is touching). These nanobots will attempt to carry out a function he defines when they come in contact with a material he defines.
The son of rich technocrats who used to be part of a massive resistance that was crushed. During the fall he was implanted with the last and greatest advancement in their technology. Not only do the nanobots aid him, they contain a massive store of latent information that could be potentially accessed with the right tools.
The_entropic_engineer Dwelf
Posts : 380 Points : 6259 Join date : 2007-10-19 Age : 31 Location : Florida, USA
Subject: Re: Character Generation Form and Database Fri Oct 09, 2009 9:39 pm
Name: Darryl McAllister Sex: Male Age: 12 Born: Earth: Although he is young, he is surprisingly mature for his age. His family was killed in front of his eyes by aliens. For some reason unknown they couldn't see him. He often went around the hospitals, looking for people in worse condition than him. He then found out, after multiple visits that he makes people feel better, and he then tried to help people in need. After what should have been a near-death experience of a power line falling on him, he realized he was an energist. He now lives in an orphanage, since his parents have died.
Skill Set: Magic Passive Ability: He can absorb energy, and bounce it within himself to amplify it's power. He can then funnel the energy to other players, or use it to send a burst at an opponent. He may also use the amplified energy to help power his passive ability. He draws the energy naturally from the surrounding power sources(eletrical), or from electrical or magical shocks. If he uses more power than he has stored internally, he will begin using his bodies enery, which will cause him to pass out, and by doing so will break the connection so that his energy is no longer being drained. He will then wake up extremely hungry.
Active Ability: He forms an aura/bubble of protections around himself. Any ally in the bubble will recive bonuses to thier passive and active abilities. Also, the bubble has the power to block enemy projectiles. He can shift between using the non-physical bubble/aura for either blocking projectiles, or amplifying abilites. He can shift between defensive and supportive mode with neither being fully functional but both being partially functional. Inclination: Good Fighting Style: Short-mid range. Temperament: Thoughtful Description: He is an average 12 year old kid. He is a scrawny kid. He wears overshirts. Just think of me in 7th grade, ^_^ , just not as annoying. think of my build in 7th grade, with my current(or future) maturity.
Last edited by The_entropic_engineer on Wed Nov 04, 2009 5:37 pm; edited 5 times in total
Subject: Re: Character Generation Form and Database Sun Oct 11, 2009 12:15 am
Name: Epimor
Age: middle-old
Sex: male
Born on Earth, raised in relative seclusion by unknowns
Skill Set: Magic
Passive Ability: Tome of magicness. A ramshackle 10-page notebook with scrawled instructions on performing magic. Spells are mostly buffing in nature. Basic spells - Heal Flesh and improvised attacks (such as fire spells) - are known by memory. More spell details are below. The character also can sense when others are nearby, but not with accuracy.
Active Ability: Magical surge, resulting in general mental anguish for the affected and fatigue for the effector.
Inclination: Neutral Fighting Style: Mid-range or closer, though closer is not preferred. Temperament: Pensive. Will not fight if it can be avoided. Also violent, vengeful, diabolical.
Other: I'm interpreting the magic in a steampunk manner: it's an alternative energy that's been tapped into. This character was raised as an informal apprentice in seclusion from society, so most spells are practical, though experimentation has occurred.
Most basic spells: Heal Flesh, Heat, Freeze, Reduce Weight, and other average spells. Their power can be increased.
More advanced spells: Heal Bone, Inferno (exactly like in Fable) and Deep Freeze (which cause the immediate area to combust/freeze), Levitate, Shock... basically, Final Fantasy Black Magic and White Magic. An experimental area this character has been personally working on targets the target's general feeling, which can incapacitate the enemy, though it's still relatively fatiguing due to incomplete work.
Basic, lame spells can be cast without much thought and on a whim. Longer spells require a quick consultation to the Book; Inferno-class spells can be cast quickly (~5 seconds), but more intricate spells (Heal Bone) require concentration.
And he can use a bow.
He lives in the woods with no technology.
And he's insane. Two-personalities insane. There's a proud, reclusive wizard and a greedy, money-grabbing sorcerer. Ish.
Last edited by debtmaster on Tue Oct 27, 2009 7:50 pm; edited 4 times in total
WhiteSythle Patron of Epic
Posts : 20 Points : 5934 Join date : 2008-02-20 Age : 27
Subject: Re: Character Generation Form and Database Sun Oct 11, 2009 4:15 pm
Form:
Name: Sveek
Age: 15
Sex: Male
Born: Earth. Was just a wandering forest hunter when attacked by a tech guild and it's leader.
Skill Set: Magic
Passive Ability: Infinite Ammo Space (When using Revolver. Magical bullets not expelled and fire unlimited amounts of bolts as long as the user is alive or consious.)
Active Ability: Mystical connection between The Revolver.
Inclination: Neutral
Fighting Style: Middle/Long range
Temperament: Calculating
Description: A wandering forest hunter until he discovered a magical revolver.He is now tracked down by a tech guild out to destroy it. His only weapon is The Revolver and it can store an infinite amount of any ammo( it magically increases ammo capacity) and can fire magical elemental bolts when using an enchanted gem. The Revolver can also switch to whatever bullet Sveek thinks of. Also has a very tough cloak. Fairly good shot with a gun. The Revolver auto ejects bullets to conserve energy(the energy is the physical energy of the handler.If used too much, the weapon will drain the energy from the user until he collapses).
ALL ACTIONS INVOLVING THE MAGICAL REVOLVER LEECH ENERGY FROM THE USER AND CAN MAKE HIM COLLAPSE OR DIE!
Last edited by WhiteSythle on Sun Oct 11, 2009 4:59 pm; edited 2 times in total (Reason for editing : Specifying Powers and Backstory is altered to fit the RP)
Mr. Serious Knifeman
Posts : 207 Points : 5935 Join date : 2008-11-03 Age : 30
Subject: Re: Character Generation Form and Database Tue Oct 20, 2009 5:57 pm
Vaniah "The Hammer" Stoneheart 30ish Male Earth (Orphaned as a child and raised by the Templars)
Magic (Psyker - only through Force Weapons), Technology (Armor/Wep upkeep), Biology (Physical Augmentation)
Passive Abilities: Purity Seals - not effected by poison, corosion, or mental attacks. Warded Armor - Arcane runes etched into his armor reduce the enemies' accuracy towards him and disrupt direct magical attacks towards him.
Active Abilities: Force Weapon - The Force Weapons used by Templars can instantly destroy the soul of an enemy on contact (will of the user vs will of the enemy) and can disrupt magical barrier/blasts. The Ancient Librum of the Litanies of War - a book always carried by the Templars which contains many litanies that can either disrupt the enemy or embolden their allies.
Inclination: Good (As he percieves it)
Range: Close combat to medium close combat - Templars often carry a large caliber pistol with them at all times, but it is used to augment their close combat abilities, not for fighting at significant range.
Aggressive. Extremely Aggressive.
The Templar Order is the opposite of the Knifeman Guild. Effectively warrior monks, they decide what is best for those around them and use their superior battle prowess to make it happen. They seek knowledge just as the Knifeman do, and value it just the same, but are far more reluctant to give it to others. The two guilds are often at odds or even at war with each other. Vaniah is a massive warrior, and veteran of many battles. Standing almost seven feet tall in his full battle regalia, he is an impressive sight. He earned the epithet, The Hammer, from the way he crashes into the enemy lines, and the massive Force Hammer slung over his back. Ironically, he more often uses his hand span Force Sword in a two handed style. Boisterously loud on occasion, and rough in his mannerisms, he is as far removed from the Knifeman as possible.
Synton Young-ish - early 20s Female Earth - I'll fill this in when you find out Magic Can sense others General force and ether manipulation Inclination - Unknown Mid to long range Temperament - Aggressive
Description - Short hair, short stature, short attention span. Prideful.
Last edited by debtmaster on Fri Oct 23, 2009 1:17 am; edited 3 times in total
ClausTheMighty Nanovamp
Posts : 162 Points : 5762 Join date : 2008-12-12 Age : 31 Location : Orlando, Florida UCF
Subject: Re: Character Generation Form and Database Sun Oct 25, 2009 6:35 pm
Name 6 Age 25 Sex female Born ( Mars) Raised in the same group as Dagon. Skill Set; Technology Passive Ability: Clarity of mind. Active Ability: Auto Lock Inclination: neutral Fighting Style ( Long Range) Sniper Temperament (Aggressive, Stealthy, Thoughtful)
Description: Of the six that originally landed on earth to find the resistance.
Subject: Re: Character Generation Form and Database Mon Oct 26, 2009 5:13 pm
Full circle.
Call Sign: R Middle-ish Female (just because everyone else is a guy) Born - Mars; of the military associated with Dagon. Skill Set - Tech Passive Ability - Enhanced training: she's the equivalent of Spec Ops. Active Ability - She can use her helmet to drastically increase her senses, though the systems don't filter excess noise, so using (for example) night vision when somebody turns on the lights would be bad. Inclination - Good Fighting Style - Close-Medium range Temperament - Calm
Incredibly disciplined and focused. Her weapon of choice is an assault rifle with a mounted shotgun, which has limited ammo due to its secondary nature.
Last edited by debtmaster on Sat Oct 31, 2009 11:44 am; edited 1 time in total
The_entropic_engineer Dwelf
Posts : 380 Points : 6259 Join date : 2007-10-19 Age : 31 Location : Florida, USA
Subject: Re: Character Generation Form and Database Fri Oct 30, 2009 12:26 am
Name: Kilf Age: 31 Sex: Male Born: Earth Skill Set: Technology Passive Ability: His passive ability is that the time-shifting device recharges over time.
Active Ability: He can manipulate time. He can either slow it down drastically for a short time, or he can slow it down slightly for a longer time. The time-shift happens in a gradient effect surrounding him. Inclination: Neutral-good Fighting Style: Close-mid range. Temperament: Evasive Description: He was a physist working for the military, and created a time shifting device. The military wanted him to reproduce the device, but he was unable to recreate his results. Fearing for his life, he escaped using the device. He has now made his home in the ruins near the edge of his fragment of Earth. He wears light, sand colored cloathing. He is equipped with an improvised munitions handbook, dragonscale armor, an assualt rifle equiped with a moderate scope, two pistols, and a combat knife that he took from the military compound. He has military training, but not extensivly so.
Rred Person of Interest
Posts : 27 Points : 5366 Join date : 2009-10-07 Age : 28 Location : Earth
Subject: Re: Character Generation Form and Database Wed Nov 04, 2009 5:27 pm
Name: Robin Age: 27 Sex: Female Born: Earth Skill Set: Biology Passive Ability: A short range teleportation that activates when she is about to become injured, or if she is in danger. It only activiates if the danger is severe enough to cause irrepairable damage, or if she would become incapacitated due to the damages occuring.
Active Ability: She has the power to create illusions. This ability will get stronger as she goes. The power of illusion is currently aimed at creating "clones" of herself.
Inclination: Neutral Chaotic. Fighting Style: Melee Temperament: Stealthy Description: She is a character that is generally classified as "short" despite her disgust of the word. She has a temper, some might say she is a @*%$^_(w). She wears specially manufactured clothes that change with her mood. Moods include but are not limited to: stealthy, angry, sad, depressed, happy, mellow, drunk, joyous, decapitated, funny, poor, homeless, rich, snobby, cowardice, tired, energized, and left-handed.
Subject: Re: Character Generation Form and Database Sun Nov 15, 2009 9:20 pm
Name - Hydron
Age - 34
Sex - Male
Born - Earth
Skill Set - Biology + Magic
Passive Ability - Resonation with peoples minds, forcing people more agree with him.
Inclination - Money.
Fighting Style - Hydron does not fight.
Temperament - Really Pissy
Description - A Mentalist of extreme proportions, born nears a font composed of both radiation and magic, his head has mutated to accept both forms of energy. He is the most powerful non Nick magic and biology user and current leader of the MARZ. He has used his power to take over the PLANET and expel all other FACTORS on the fear that they might challenge his rule. He is nearly totally insane and does not reason with anything. HE also idolizes old earth as a type of heaven and holds a perfect image of it in his mind. ( There we go he is the mind we need.)
Last edited by ClausTheMighty on Mon Nov 16, 2009 7:58 pm; edited 1 time in total
The_entropic_engineer Dwelf
Posts : 380 Points : 6259 Join date : 2007-10-19 Age : 31 Location : Florida, USA
Subject: Re: Character Generation Form and Database Sun Nov 15, 2009 9:46 pm
Name: Kairk Age: 29 Sex: Female Born: Earth Skill Set: Biology Passive Ability: Is invisible. She has clothing that is also invisible. She is stuck invisible. Active Ability: You don't know yet.
Description: She "recruited" to the Army of the North, as yall know it, when she was young. Here parents 'donated' her. She started training at the age of 7, which included physical endurance, learning martial arts, and proficency in weapons. She learned archery, how to use swords, staffs, guns, and many other weapons, including her body(martial arts, as explained before), She was trained to survive with nothing, and how to make weapons on her own. She was tought history, military tactics, stealth skills, and many languages. She was then chosen, at the age of 27, to be a part in an experament. She was to be turned invisible. She told her husband, Kilf, who she met in the army, and the agreed. The expament didn't fail, but it didn't succeed either. She was stuck invisible, forever. they then made cloths, weapons, and packs that could contain visivble things yet make them appear invisible while inside the cloth. She went from being a normal person, do being completly changed. She faced this new delima with the help of her husband, until he ran away after creating a device to manipulate time. She then went through much interigation, and eventually was sent to find him, and return with the machine. She went fully equiped, with a sack made of the invisible cloth, two pistols, a bowie knife, an assualt rifle, a dart gun with both sleep and poisioned arrows, some throwing daggers, and some spider-silk armor, all invisible. She searched for over a year before she found him. He was revealed from shots fired at him. She then followed him to a temple, and you know the rest from there.
Subject: Re: Character Generation Form and Database Wed Nov 25, 2009 11:07 am
Ripper (pliris) 34 (by his perception) male
He was born on earth in a sector near the core, where massive amounts of radiation changed his physique greatly. Due to these changes he is something of an outcast.
biology
Passive Ability- He can reads peoples intentions, and get faint flickers of images or thoughts only when merged with them.
Active Ability- He can merge with most any natural substance. The more it's changed from natural form, (think man made metals) or the more sentience and awareness, (If a person were unconscious he may still be able to fuse with them over time.) The harder it is for him to fuse with them. The only exception to this rule is when a sentient being allows him to fuse with it. then fusion becomes rather easy.
Inclination- Neutral
Fighting Style- Close Range Temperament - Defensive
Description- His prolonged exposure to the cores radiation has changed his body in many ways. Most notably, he is a very big. He's only about 6,5, so not too much taller than your average person, but he is also widened to meet his stature. A very robust individual. the skin on the top of his arms, on the front of his legs, and along his back grow very thick protective scales. These scales grow back over time should they be removed. He was something of his outcast, his stature, and skin making him a freak. As such he stayed to him self, and wears a large white overcoat to hide his disfigurement. (Everything but his the scales on his body looks relatively normal)
Darkrunn Scribe of Epic
Posts : 36 Points : 5679 Join date : 2008-11-23 Age : 32
Subject: Re: Character Generation Form and Database Wed Nov 25, 2009 1:05 pm
Name - Taras Anton Vitalik age - Early twenties sex - Male Born - on earth, in the far north. Conscripted and changed to suit the needs of the military there. Skill set - I suppose mostly in technology, but a bit in biology for obvious reasons. Passive ability - High endurance, resistance to some telepathic energy. Active Ability - somewhat higher strength and stealth due to mutation and biological engineering. Mostly relies on the weapons and vehicles he creates to get him out of trouble. Inclination - At this point, he trusts no one further than he can throw them. Fighting Style - Not very skilled in melee. Close and mid range are his specialties. Temperament - Very calculating.
Description - 6' 3", 148 pounds, lean build. He has been mutated/engineered to be an anthro wolf, and cannot change from that appearance. So, he has the tail, ears, fur, face, and nose of a black wolf. However, he stands upright, speaks clearly (albeit with a bit of a Russian accent), wears normal clothing adjusted to fit him, and has the same dexterity as a human would, if not more. His diet is obviously more carnivorous than that of a "normal" person. Isn't allowed to carry weapons normally.
Subject: Re: Character Generation Form and Database Thu Nov 26, 2009 7:18 pm
If you'll let me. It'll be interesting, I promise.
Name - Torvald Age - 160s Sex - male Born - Earth Skills - Magic Passive/active ability - amazingly strong in magic Inclination - good Fighting style - pacifist Temperament - single-minded
Description - characterization pending. He's tall, wears a mask and all black. He floats if he feels like it.
He was the one who had Hanson as an apprentice and gained his power after his death.
Because he's an evil stalker.
The_entropic_engineer Dwelf
Posts : 380 Points : 6259 Join date : 2007-10-19 Age : 31 Location : Florida, USA
Subject: Re: Character Generation Form and Database Sat Dec 05, 2009 11:47 am
Name - Efim Mikhail age - 47 sex - male Born - Earth (russia?) Skill set - Technology Passive ability - He has an increased reaction time. He can sense when someone is watching him, through whatever means, and when they are watching him, he sees what they see. This would partially allow him to find a location of the enemy, and help him to know if he was about to be shot at, etc. Active Ability - He can disable his pain receptors, and can access adrenaline at will(at the normal human amounts, he can just turn the adrenaline process on when it normally wouldn't activate). Inclination - Army of the north (good, evil? neutral?) Fighting Style - short-mid range, and melee. Temperament - Commanding
Description- He is a big man, being near 6'7. He weighs approximately 370 pounds, and it's all muscle. He doesn't look grotesque, but is very broad chested, armed, etc. He wears a tight black shirt(any shirt would be tight on him) and camouflage pans. He wears combat boots. He wears gloves with spikes on the knuckles. He carries the equivalent to the AA-12.
Background: As a young child, always dreamed of joining the army. He worked out, fired his weapons, and studied tactics all of his child-hood life. He was born abnormally tall, and his frame allowed massive amounts of muscle with making him look absurd. He joined the army at 20 years of age, and was commonly sent on suicide missions with a small force, and normally was the only one to make it back alive, and uninjured. He was quickly promoted to Lieutenant for his strategic and combative abilities(27). He then led his men with an iron-fist, doing what his superiors told him. He kept the peace among the land, and the members of his squad rarely spoke against him(and survived). His outstanding survival rate, objection completion rate, and his combat effectiveness with his men soon gained him a promotion to general in the 'Army of the North' (37). He was then put in control of the military group that is defending the North-west(46). He was sent by the council, and when he arrived with his army, he was instantly fired upon by a thing of legend, his army was being attacked by elves. Refusing to surrender or to retreat, he set up a vast network of defenses, ranging from a few emplacement turrets, to trenches and mine fields. He burnt a wide area of the forest to allow open ground in case any attacks came. but he soon grew bored waiting, and this is where I pick up his story.(47)
Spoiler:
He ways approximately 370 pounds, and it's all muscle. He ways approximatly 370 pounds ways approximatly 370 pounds ways ways x.x
Oops.. Fixed a lot of errors now, thanks Nick. I totally failed on that one.
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Subject: Re: Character Generation Form and Database